People are comfortable with what they know. It's often a shortcut to actually thinking.
Often maybe ...
But i was actualy thinking about it and i dont like it.
Take it now, when i play Eagle Barbarian i think it is ... in rage, enemies have Disadvantage for Opourtunity Attacks against me ... wich is great, i can move around battlefield and take just a few hits instead of many.
But it can also be used tacicaly ... when my Wizard and Barbarian are surounded by enemies, my Barbarian can run away and waste their reactions ... and then my Wizard can follow him freely.
With infinite reactions, Barbarian tactical aspect of Distadvantage for AOO become just his own boost for toughness, since they will still have it harder to hit him ... but what about my low AC Wizard? :-/
That poor dude will be smashed like steak tartare if he even try to move.
Therefore i call curent system better, since every resource i (or enemies) have can be used only for single thing ...
//Counter-Suggestion:
You can (not sure if still since i kill her on Range for this very reason, so its possible she was fixed in curent patch) actualy try how such game would feel ...
When you get into Hag's Lair, find mask of Vengeance ... in patch patches she was buged and had infinite reactions, wich were also pretty strong and she was "reacting" on ANY attack against her ...
So, go try to kill her in meele with everyone in your party and then tell us if you enjoyed that encoutner.
