Originally Posted by mr_planescapist
Always funny to me people say 4 is fine for these RPG games that support 4 max....and he first mods that gets made are for a party of 5 or 6.
Like...its nearly a given that if you can control 5 or 6 already in a game NOBODY is going to ask to a MOD to lower that to 4 LOL.
If BG3 was announced two years ago with a party of 6, NOBODY would be complaining to lower that to 4.

Personally never liked 4 party strategic RPG games, never will. Annoying middle ground, you have to cut corners for everything.
Either ONE amazing character (Witcher, Fallout, Planescape, Disco Elysium etc...) or give us a full party 5,6+.
Now for BG3 I am SO hoping we can have more followers somehow to make a party of 4+ something that happens quite often within the story.

Why is it funny? I think the party size is fine, and if I were a modder, I wouldn't make a mod that raises that, and as a player, I won't download a mod that raises it. You think you need 5 or 6, and if you were a modder, you'd make that mod, and as a player, you'd use it. Different players/modders, with different preferences, will make, and use, different mods. Nothing funny about it at all, it's the way the modding game has worked since there was a modding game.

In regard to not creating a mod that reduces it, it already exists: Players that play any of these games solo. I have something like 20 complete runs of BG 1 and 2, combined, with solo characters. Why would I need to request, or build a mod to do something that I can already do in the existing framework of the game?