Originally Posted by Flooter
Originally Posted by Van’tal
Question on Wylls Imp: When did they make it so you can't separate him from the group, or has it always been like that?
It’s always been like that. If you want Wyll’s imp to stay put while you control other characters, you need to put it in hiding mode (even if it’s already invisible). Beware, though, as this technique may leave it stranded halfway accross the map without you realizing.

Even as one of the few Wyll advocates on the forum, I have to admit the imp’s usability has been a pain point.

Thanks for the reply:) Good to know.


In this case, I was in the rafters trying to shoot down (stealth, hit, re-stealth). I was trying to use him as camera reference, where I could just click on him to reposition the camera for targeting. A spotter if you will.

Now I know how to make him stay put.


I guess I can do the same with Halsin...so he doesn't end up in my space, initiating battle.

The imp is great if you want to take control and "hit and run"...wiped out half the goblin camp this way on my first run. More of a mini-game than a serious play-style.
Been there...done it, kinda thing. Now I'm trying to find more serious uses for him.

Although it would be pretty hilarious to multi-class and have an imp running around with dragon's breath active. 1 minute concentration, 15' cone, 3d6 (at level 3)...range TOUCH.

Invisible attack...fly back behind the line of scrimmage. rinse/repeat or just be a flanker.

Last edited by Van'tal; 23/07/22 09:58 PM.