Something I've enjoyed in RPGs is alignment.

I really enjoy when the world reacts to your alignment, and while I realize BG3 certainly accounts for past behavior, I'm not sure BG3 leverages alignment to do so.

From a UI/UX perspective, I thought KOTOR did a great job of displaying alignment. In KOTOR it wasn't just a score, but your character's appearances would also change based on behavior.

In the old Baldurs Gate games, party members would even turn on each other depending on how far the party deviated from their baseline alignment.

Hope to see this feature!