I also played the MH games since the very first and guess what? I happen to think the franchise has never been in a better place. Most of the streamlining Capcom did removed tedious time sinks rather than actual complexity.
Case in point, the removal of Hot/Cold Drinks in Rise, which were about as interesting as BG3's current supplies to long rest system.
For the uninitiated, certain regions in prior MH games had constant health drain due to extreme environmental conditions (mostly deserts, volcanoes, and areas with blizzards). Your primary way of dealing with them was to bring said drinks, which was basically 1 button to cancel out the health drain for 10 minutes. You would usually have to go out of your way to collect herbs or mushrooms to craft them, but they were abundant and you'd probably have hundreds of them after a few hours.