I was thinking more of little things like "Extracting plants taking a 6-seconds animation rather than being instant" or "mining having to go through multiple seconds of repeated gesture rather than just one single short animation".
I didn't think hot and cold were so terrible to deal with, honestly.
That too, what with how Rise basically let you extract three sets of ores with one pickaxe swing while you had to watch the animation play out 3 times in World beforehand.
Though I also had a friend the other day complain that while Rise streamlined stuff like gathering from ores and bone piles, for whatever reason monster carving still forces you to sit there for 20-something seconds.
Maybe longer if you see that Vespoid suddenly coming at you in the middle of all that.