Yeah, no doubt that there's going to be a lot that doesn't get tested. We can only hope that we have *lol* weekly hotfixes after release for months as they address untested issues. I continue (whether it's graphics driver or game) to crash during cut scene transition from crashing ship to beach, if playing on Vulcan, it works on DirectX) It's been that way all along. I wonder how many weird bugs we retain?
I would really really like to see multiclassing (though I don't typically multi much) and higher level spells.
I can wait (though yeah, don't really want to) to see more of the world.
I would love for the marketing groups to produce (maybe in last month before release) maps, spell lists and skill lists, etc. So that we can digest them and make some dreams and plans before release. I think it would drive interest vs tight-lipped silence.
Last edited by dbarron; 27/07/22 12:43 PM.