Originally Posted by Lotus Noctus
As a passionate thief, I long rest more often. If only to rob the vendors with their changing offer. Some stuff like potion of invisibilty or two hand crossbows, you don't get that quickly. Same for extra spells by scrolls or healing potions if you play without a healer class. I also need a supply of magic projectiles for my fighter to replace the missing Arcane Archer subclass.

So thieving is my main reasons for long resting and it would be annoying if I cant do this bcs of a too limited way.
Hehe .... That's how I found out the grove lock never happens, actually. In 3 different patches now I ran a thieving team and spent over a week of long rests selling and then emptying Arron's pockets. Act 1 ended with 10-20k gold in Tav's pockets, everyone decked out in +1 armor or better, all +1 weapons or rares, and no negative consequences for wasting time. Rather, those Tavs got to see more cinematics and had fewer companion quest bugs than rushing Tavs. Thievery ftw.

But I don't think adding a day/night cycle and a fatigue system would negatively impact thievery... it all depends on implementation, I suppose, but I can think of ways in which it could be even more fun:
* People going home & leaving some locked containers in the public areas
* Harder to steal from homes unless people are sleeping (in which case pickpocketing would be trivial)
* Significantly higher fines for breaking and entering but lower risk of getting caught if you use the dark areas properly
BG1&2 had their own problems with implementing (and taking advantage) of lit/unlit areas... but I miss that day/night cycle.

Originally Posted by Tuco
The entire party says it every now and then, but there's no genuine tiredness/exhaustion mechanic in place to make this a thing you should actually care about.

IF that's supposed to be your cue "Do a rest and we'll have some dialogue" then it's a terrible implementation.
I've had this happen in several runs: Tav says "I'm exhaused", I go to camp for a long rest, Lae'zel and Shadowheart get on my case about the tadpole. And Tav has no basis to argue that the team really needs to rest becaus it was just an interjection with no actual effect on gameplay. *facepalm*


-N