2. Food is very scarce, long rests are restricted in some areas, short rests costs food.
Yikes! Where did this food mechanic come from? Solasta used it too. The human body can keep going on small rations...maybe its just the proportions that feels off.
I dunno...Of course the party just insta-heals (Homebrew territory).
I can see why we want to limit that, I wish we had some sort of time mechanic, like in a real campaign.
Note: In my campaigns we did have to have daily rations...or forage. Rests were based on a calendar though (One long rest per day).
Food mechanic is here to stay for sure, so I just suggested how to make it more meaningful