Originally Posted by JandK
Originally Posted by PrivateRaccoon
Personally I don't care what it's called or which ability it uses since I don't think it should be a roll anyway since it seems that with a DC of 1, we're meant to always succeed on them.

Not always.

A natural one will fail, of course.

But aside from that, there are some rolls that have higher DCs. Digging into any of your companion's minds, for example. Those rolls all have higher target numbers. Interestingly enough though, those rolls only say [Wisdom] in the dialogue choice options, neglecting to mention the [Illithid] portion.

I understood fully. No need for insults. My point is that these aren't normal mind flayer tadpoles. They allow the PCs to do different things based on their class, so my point was that it isn't a far cry to have them manifest their psionics in different ways too. And I was also thinking about balance. Each character then has an equal opportunity to tap into illilthid powers instead of Wisdom or Intelligence classes like clerics or wizards being superior illithid PCs.

But whatever. I don't really care that much, and you made an interesting topic no longer enjoyable.

BTW. Natural 1 is only supposed to fail in combat. Isn't that how BG3 plays too? You can't fail a skill check DC 1, right?