I recently watched a youtuber who played a 'pacifist' run through the game and it got me thinking.

There's this line in the opening room of the game when Tav loots the dead mind flayer. He says, "Dead. Good."

What if Tav doesn't think it's good that the mind flayer is dead? What if Tav doesn't believe any life should be spilled? Or views it as a tragedy, even if it was a necessary tragedy?

Later on with another mind flayer, Tav says, "Death is too good for it."

Then there's the line on the beach. It goes, "I wouldn't wish that fate on anyone." And I started thinking, well, I could see Tav wishing a much worse fate on some folks.

Another example: Laezel says something about how weak and fragile all the tieflings are in a banter moment. Tav responds with something like: "Enough. They're survivors, not soldiers." Laezel responds that she fails to see the difference.

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Is it me or all these examples of a character personality that might not fit the Tav the player created?

I don't know if this is a reasonable complaint, but it's something I find myself thinking about. Maybe all the comments are 'vanilla' enough that they work fine for most players. Just something I've been meaning to mention.