Originally Posted by Wormerine
Originally Posted by JandK
I mean, the first question is: who cares really?
Some people care, obviously. Enviromental storytelling it's called. Hopefully folks at Larian as well, as they are ones putting stuff into the game.

There's a crash with dead bodies all around. Chaos. Fire. Lots of fighting happened here. The goblins show us that there are goblins in the area.

Environmental storytelling. Check. It worked.

Asking for the specific details of where each character has been, what they're up to for however many long rests you took, and trying to Sherlock Holmes every thing to death isn't environmental storytelling.

It's like: why's there a shovel in the middle of the path to the grove? Who left that shovel there? The game doesn't tell me. Why doesn't the game tell me? I need cut scenes and NPCs talking about this otherwise completely irrelevant topic. <--relax, it's just a shovel there because the digging is a new mechanic.