Ah, yes. The issue no one is talking about is how the expected curve will work in the full game and that it's make or break for Larian to get this right.
Well, that's mostly because we have hardly any context to discuss this.
For instance, I think leveling feels already a bit too fast right now, but I've never been clued in by anyone from Larian about how the final game will be any different, so what can I really say about it?