Originally Posted by 1varangian
No, because the game encourages cheesy tactics and metagaming over in-character class based tactics and does not reward good resource management. Tactical combat lacks depth. Puzzle boss fights don't feel like an RPG, BG or D&D.

No, because the companion pool is too small and will be too small at full release. Origin characters / multiple protagonists does not appeal to me at all. D&D is all about creating your own character and not playing someone else's.

No, because the great magic item design of D&D is being overwritten by a bland MMO style loot grind with weird gamey items.
+1 to all of this.

Originally Posted by GM4Him
All I know is, Aradin shoved Gale off a cliff to wake him up after he fell asleep... And that's just dumb. Help button could wake people up WITHOUT shoving allies off cliffs and injuring them.
Wow!! If this is happening as a regular thing, yeah it's ridiculously crazy.