Ha, I remember the BG II NPC contest! I did not submit anything, as it was all so new to me at the time, but I would do it now if I had the chance. The NPC contest winner "Habib" was put into the game, but it was sort of weird how they did it. I really like the idea of a repentant thief, caught between desires for moral redemption and the need for basic sustenance. But in BG II the character was not really fleshed out very well, and most of us were left holding a scimitar and thinking, "what the heck was that all about?"

I wonder if Larian might consider doing a similar contest? The interaction with game developers on the 'boards is about zero, so an NPC contest might liven things up a bit. Or, maybe Larian worries that a lot of people will get upset because their precious character did not win? There was some of that kind of thing going on back in BG II, to be sure. But that's just human nature, not something to be denied or feared. D&D has always been about community contribution ... and rejection.