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Originally Posted by RagnarokCzD
When i was thinking about this topic ... something hit me.
We actualy dont need Narator in many situations.

Imagine ...
We come to the situation, where Passive check is rolled ... for example Arcana.
Instead of let only Tav rolls it, ALL members of our party rolls it (or just one, or two people with highest modifiers, w/e not the important part) ...

NOW!

IF our Tav suceeds ... Narator tells us what we remembered, just we we know it.
If our Tav fails tho ... another party member (Gale in this case, since i picked Arcana as example) can enlighten us ... and the best part, he can enlighten us WITHOUT EVEN MOVE A MUSCE so our enemies are not alerted, bcs we share mental conection.

Isnt this option like thousand times better?

Would actualy feel like our companions are there and actualy do something. laugh

I like the idea, but wouldn't there need to be voice lines for all characters (including custom?), to relate that information to you, because it'll be based on whoever has the highest stat for the check?

Last edited by lolwut77; 03/08/22 04:23 PM. Reason: Typo
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Originally Posted by RagnarokCzD
IF our Tav suceeds ... Narator tells us what we remembered, just we we know it.
If our Tav fails tho ... another party member (Gale in this case, since i picked Arcana as example) can enlighten us ... and the best part, he can enlighten us WITHOUT EVEN MOVE A MUSCE so our enemies are not alerted, bcs we share mental conection.

Isnt this option like thousand times better?

Would actualy feel like our companions are there and actualy do something. laugh

Hm, well, I don't think it's such a good idea.

I mean, yes, from a mechanical standpoint, it achieves what many are looking for. That is to say, it involves the skills of whole party, it makes party composition matter ... in short, it makes the game closer to actually being a party-based RPG. So that's good.

But from an immersion standpoint, it is convoluted and not convincing. So that's not good.

Let us consider the following two scenes.
  • I enter the swamp with Lae'zel leading the way. She fails to notice anything weird, but Gale succeeds at Arcana. Why would he use the tadpole (voluntarily or not), to warn the group of the illusion, when he could most simply tell us "hey, careful gang, there's an illusion spell here".
  • I'm talking to Abdirak. My PC fails the Religion check, but Shadowheart recognises the Loviatar symbols on his outfit. Why would she use the tadpole (voluntarily or not), to secretly tell me "he's a Cleric of Loviatar", when she could most simply tell him "hey, you're Cleric of Loviatar, right ?".
In both cases, the second scenario is a lot more convincing. It's not just that Larian made much advertisement about how their game is like a tabletop campaign. It's also how a group of people would naturally behave in the real world.

In my view, there is a simple problem here, which affects both mechanics and immersion. And the mechanical problem is not best solved by adding an extra layer of assumptions which worsens the immersion aspect.


Edit :
Also, er, aren't we well off topic ? The OP meant to discuss something quite different. This would fit better in this thread on the conversation system, just to name a recent example. The last few posts could easily be migrated there. Or into a new thread, whatever.

Last edited by Drath Malorn; 03/08/22 04:49 PM.
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Originally Posted by lolwut77
wouldn't there need to be voice lines for all characters (including custom?)
Well ... yes. :-/
That can be problem indeed.

It could probably by bypassed by just letting Narator tell us something like "Gale send you his memories ..." and then play exactly the same soundfile ... but since Larian records every responces separately, i guess this wouldnt fit their profile.

Also it would feel pretty stupid. laugh

Originally Posted by Drath Malorn
Why would s/he use the tadpole
Oh you missunderstand me, i just wanted to point out that there is that option ...

Since i had in mind scenario, where Kithrak is trying to use Read Thoughts on us ... and we would really not want Gale to start yelling: "Carefull Tav, he is trying to read your thoughts, steel your mind before they learn about our tadpoles!" laugh
(Just as Shadowheart do in exactly the same scene, where she talks right before them about that we should not help them.)

Since Larian would need to add those lines one-by-one ... they also should include logic that surrounds the scene. laugh
I thought that is obvious.


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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