It's called Dungeons and Dragons, so it would be nice if the dungeons were a bit longer, a bit deeper, a bit more detailed, with a few more hidden rooms or zones to find. The Crypt is like... three rooms. The Grymforge is a bit better. The Goblin Camp has been collapsed as the patches have gone on, becoming a handful of rooms. A few deeper, more sprawling dungeons with some optional secret paths and areas would be nice. One can already see the start of such a philosophy with the Grymforge and potentially the Ancient Temple area in it. You already have the dragon... give us some major dungeons!

If anyone has played Morrowind... think how some of the bigger Dwarven ruins, or Daedric Shrines, or Ashlander Burial Caverns compared to the one, two, or three-roomed ancestral tombs.


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