Well, while I liked a lot of the areas we have visited in EA so far, I surely hope this will NOT be the extent of the dungeons we'll visit in the future. Yeah, I hope we'll get into some big ones, with multiple levels, secrets, shortcuts, some sort of final boss...That sort of things.

And as gaymer suggests, I'd love if AT LEAST in these areas we could have some sort of restriction to resting.
For instance as far as we are dwelling in some multi-layered cript, we could occasionally come by to few isolated area/rooms where we can use a makeshift camp to rest, with long rest disabled outside of these dedicate spaces.
Yeah, basically the "Solasta system", in short.


Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN