How could anyone play the game how it's supposed to be played when enemies have a 3d4 + 9 bomb on them they hurl at your party followed by surface arrows.
1) The question of the topic is "the way you wish" ... not "it's supposed".

2) Where from do you get this "way it's supposed to be played" ? O_o
This summarizes well how I currently feel about BG3. After 2 years with the game, including 1 on this forum, I've formed a clear opinion of what I wish the game was. As I've spent time with my own fantasy of what BG3
could be, with sporadic and incomplete information from Larian as to what it
will be, I've come to see my vision of the game as the correct one and Larian's deviations as heresies.
It's not Larian's job to turn my headcanon into reality, but I wish they had been clearer about their target audience because I'm slowly realizing that I'm not part of it : I don't want to figure out how to have fun. I want to figure out how to
win; I expect the game's designers to make the most effective way to win also the most fun way to play. As is, players need to set their own goals
and their own restrictions.
I used to be a proponent of experienced players setting restrictions to have more fun during EA, while waiting for v1.0 to fix issues. Now that BG3 is "nearly feature complete", I can see that my vision of BG3 will not come to pass. It will stay a game about spectacular consequences as opposed to interesting decisions.
*sigh*
In conclusion, no conclusion. I'm tired and burnt out and I've no idea what to say that might move the needle towards interesting decisions. I'm out of arguments and stamina; this post is self-plagiarism and it still took three hours (!) to formulate.