Originally Posted by robertthebard
There are way too many ways to approach what's "fun". Some people are going to be rules lawyers, there's a lot of that on these forums. Others are going to be purely in it for the RP, there are some vids of that on YouTube. Some are going to be more interested in the story. Some people are going to be going for Min/Maxing to the nth degree, I'll likely be one of those, once I start getting into MP. There's a system that should drive the rules lawyers up the wall, since the whole idea is to bend the rules as much as possible to achieve a specific build. I know that they weren't exactly popular at TT sessions, and my RP group in NWN forbade Min/Maxing.
Correct implementation of the shove action does not interfere with RP, story or min/maxing. Care to explain how exactly "rule lawers" fun takes away from RP, story or min/maxing fun?