Originally Posted by 1varangian
But even that's better than having powerful companions de-leveled by a really weak plot device, just for mechanical reasons. Mechanics should always support the narrative, but in BG3 it feels like they are clashing. Writers wanted awesome level 12 companions but gameplay devs wanted 1-12 progression.

Well, that's part of my point. You have level 1 Shadowheart making a claim at the crypt door that she killed the 4 intellect devourers by herself. That's INSANE. It implies she had a sudden surge of character level 10 take her over and then she was thrown back to level 1. Makes no narrative sense. Even if they had 1 HP a piece, 4 devourers would have cornered her there and killed her since she has no ranged weapon and no place to perch to peg them off. 2 hits and she'd have died.

At least when you first meet Lae'zel, she's afraid of proceeding because 3 imps block her path. That makes sense for a level 1. But come on. Don't try to convince me that a level 1 cleric killed 4 devourers by herself. Man! That's one of the things that really bugs me about them using intellect devourers. It's like they've made them so dumbed down that now players are going to expect that every devourer is a booty easy brain dog you can kill without breaking a sweat at level 1. Why? Use something else that makes more sense and certainly don't try to convince me SH killed 4 all by her lonesome. Tell me she came just in time to try to save a few fishermen, and fought by their side, but she alone survived, or something that makes sense.

But no. Somehow she killed 4 alone. Makes no sense.

Last edited by GM4Him; 02/08/22 06:40 AM.