Originally Posted by GM4Him
I'm still not totally familiar with the combat system, but it's growing on me. Reminds me almost of Pokemon. Water beats fire. 😁
Combat has a lot of potential. It was praised for good reason. D:OS1 had more traditional resistances making different enemies susceptible to different effects, but D:OS2 went for binary shields, which IMO greatly impacted combat in a negative way.

We can talk more once you play more. Wouldn’t want to spoil your fun. You are still at the stage where combat is developing and complexity grows with regular income of new skills.