I tried to rest as little as possible, as the game STRESSED me to do through the companions, only to feel betrayed by the fact that a) the urgency was completely fake and b) the game actually rewards the opposite. Resting as often as possible means you get more companion content. And resource management is not required in any shape or form. Talk about a 180. Clearly one of the absolute weakest parts of the game, and not in the spirit of D&D either.
Still, 8 patches later, waiting on Long Resting to become meaningful and to play D&D.
You could always talk to your companions in camp, or elsewhere, without actually Long Resting. Short Resting, perhaps.