Originally Posted by Icelyn
Originally Posted by Kendaric
I use as few long rests as possible, which is in part because I play mostly martial characters.
Yes, it probably depends a lot on which class you play. I play casters, and I would never have the goal to rest as little as possible. It would make combat very boring to me.
Are you familiar with D&D?

In D&D spellcasters are more fun because they get powerful spells that actually make a difference when you launch them, rather than spells that are equivalent to any other class' abilities. With that power potential comes the restriction of having to use them thoughtfully, and sometimes not having them available. If that restriction is taken away like it currently is in EA, there will be severe balance problems later where high level spellcasters can just steamroll through everything. At that point Larian will have to break the game (again) by clipping the power of higher level spells (not fun), or introduce magic resistant enemies everywhere (stupid).

Compare to DOS and basically every other game now where spellcasters (and everyone else) are just steady performers, dishing out the same average spells on rotation and cooldowns in every fight. It's not nearly as satisfying as a D&D Wizard being able to peak perform and completely swing the balance of a big fight. But that needs to be kept in check by not allowing Long Rest at will.

Last edited by 1varangian; 02/08/22 11:47 AM.