Originally Posted by RagnarokCzD
Originally Posted by Tuco
Because you mentioned a bunch of features that people listed in the thread (myself included) and asked why we would want them?
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Originally Posted by RagnarokCzD
I certainly wouldnt mind some longer dungeons ...
On the other hand, 3-room crypt seems perfetly reasonable to me. O_o

What for would you need there any secret rooms, or passages? laugh

All i can see here is arguing that Dank Crypt is good as it is.
True there is rhetorical question what for would be any secret rooms needed in that specific place, to show futher that the Dank Crypt is good as it is ...

But if you wish to claim that you were just answering the question ...

You told me what else could Dank Crypt become if there would be added more things ...
But i was asking why would Crypt need any more secret room ... not what else they could create instead.

So even if you would presume my question was serious, you didnt answered it ... you also didnt disagree with anything said ... nor did you agree with anything i said ... and yet for some reason you decided to aim your reaction on me by quoting my post. O_o

I can't tell if you trolling or genuinely was just lost in the conversation and refuse to admit it. O_o

Yeah, I'm starting to think that the problem is EXACTLY that you aren't even purposefully trolling, you just don't get it.

From the start of the thread we were talking about the fact that we hope the *future of the game* has more to offer than "three rooms crypts".
No one was literally asking to expand the current "Dank Crypt" already in EA. Find me a single post asking for it.

You jumped in and with your usual nitpicky style started to pick apart what other said with what was essentially a "Three room crypts are fine, why we would need larger ones with secret passages etc?"
Here's the exact quote.

Originally Posted by RagnarokCzD
On the other hand, 3-room crypt seems perfetly reasonable to me. O_o

What for would you need there any secret rooms, or passages?

To which I answered:
"To turn a single crypt in a network of catacombs? Or a proper necropolis? Because "two rooms dungeons" aren't much of a thing?"

Keeping up with your long tradition of moving goalposts, somehow you decided that the problem now was that the catacombs would be "in the middle of nowhere" and I pointed to you that aside for the fact that in the entire history of the Forgotten Realms that has NEVER been an obstacle to anything
(as this EA easily proves) we won't be spending the rest of the game here in the middle of nowhere, but in Baldur's Gate and its surrounding areas.

If you can't keep up with the conversation going on it's fine, but you could at least have the discretion of not playing constantly at being the aspiring titular nitpicker of the forum.

Last edited by Tuco; 02/08/22 01:29 PM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN