Personally I favour single protagonist dialogues, especially for BG game. I thought the triumph of BG1&2 was to create protagonist lead D&D adaptation and I have been a fan of the formula ever since. I think it’s nice when companions contribute to the checks (like in PoE2) but I want my choices and results to be mostly determined by the character I created to reinforce my roleplaying choices and vary up playthroughs.
That said, with how much importance BG puts on origins, mechanically and narratively, and with Larian’s focus on coop play since D:OS I am surprised they keep the system as strictly single-character affair. The only games I can think of that attempted to do a coop dialogue was Old Republic and D:OS1, neither of which did it very successfully IMO.
Larian already removed any attempts at coop dialogue for D:OS2 and BG3 follows the same vein, while at the same time not being a single-protagonist title. Odd.
Last edited by Wormerine; 02/08/22 05:02 PM.