yes it would let you flee combat from anywhere even with 1 HP, you could then run to your ship and heal, restock max source [basically long resting in D&D] and then being able to return instantly to a fight using teleport pyramids. Which any player could have 4 of and drop them anywhere they wanted]. It allowed you to abuse stealth mechanics to always go first. However i will say, that escapist was not the most broken trait.
I personally see nothing wrong with it- if the player does not want it, they can choose to not use it. Variety is the spice of life.
![[Linked Image from rpgcodex.net]](https://rpgcodex.net/forums/styles/dark/ratings/pipboy_disapprove.png)
I thought Icelyn would settle as our resident advocate for every awful mechanic you could include in a game, but there's some serious competition coming up these days.
The last thing Larian needs is to be ENCOURAGED to import more cheesy, broken mechanics from their past titles.
Not a bad idea, no such thing. There are ideas we disagree with.