Originally Posted by robertthebard
Then there's the point about balancing, which I removed from my post originally, because I know how that will be met, because it's already been stated, in this very thread, as a "strawman". People have already stated that they wouldn't have any issues with "the game's too easy with a party of 6" threads, presumably because they got what they wanted? Of course, if they find that it's too easy, and then insist on further balancing to increase the difficulty, that will be alright, because then it's what they want, and they've got to start squeaking, so they can get greased, right? Isn't that the stated position that resulted in this post in another thread?

Sorry if anyone thinks I skipped their post, but the primary argument had been covered by "suggested party size". People have been adding homebrew rules to these TT games since they've existed, and commenting on adding more, while advocating for strict adherence to the rules is funny.


Show me an official document/rule/whatever that states party size in DnD 5e is 4. Not for a specific campaign but as a general rule. Then we can talk about homebrewing.