@JandK For each edition of DnD feedback is given: what works, what doesn't, what's obsolete - over months and years of people playing that edition. Eventually, a new edition comes out that is balanced around gaming trends, fun, and providing enough challenge. Arbitrarily deciding not to implement certain features of certain classes (either because they are too hard to implement with the engine you're using or because some people testing an incomplete product complained about it) will never be balanced, no matter how many points you assign to Darkvision, +2 Charisma or Sleep Immunity. The fact that the OP pointed out some issues and you noticed others, doesn't invalidate his argument... rather, both should be taken as examples of unnecessary rule changes.

Perhaps it is about faith, in the sense that, a lot of the Baldur's Gate playerbase put their 'faith' in the DnD ruleset to provide a balanced experience that is both fun and challenging and seeing Larian mess with that is worrying or disappointing. think


-N