Very interesting.
I think I finally understand why I sometimes say I like BG1 more than BG2: exploration
BG1 is basically one giant map and you can find interesting stuff by walking around.
BG2 is also quite open world in act 2+3 but then you get railroaded. That is where I quit.
I think I finished BG2 twice: Once the base game and once base game+ToB.
When trying to play it a third time I got bored because I knew what was coming.
Lets see how much I will like the theme park maps of BG3.
I also watched his videos about IWD1+2.
This is probably also the reason why I never finished IWD and I will never start IWD2.
You fight one wave of enemies after the other and reload quite often but at some point I forgot why I was in this dungeon.
This makes me wonder why I liked playing Solasta.
Well, I liked the user interface and game mechanics. Its the first computer RPG I have played that implemented stuff like fly, spiderwalk and some other things properly.
Graphics and story were not impressive.
Regarding BG3, well I like the DnD rules more than Larians DOS rules.
The video helped me to realize that BG3 is more similar to BG2 than I thought and now I see it a bit more positive.
During BG2 the devs had problems with feature bloat, such as considering mounted combat and Jaheiras romance grew so big that they had to cut two male romances.
Swen said in BG3 the team came up with tons of ideas, such as turning Us into a full companion. They also continued the trend of fewer companions with more personality and more romances.
I still do not like the origin system that you can select a companion as main char.
And poor pathfinding can still be annoying, especially in places where you have to jump and climb a lot.
I like about BG3 that they increased choice and reactivity.
The game reacts to your race, class and background and there are several ways to finish most quests.
This is better than having several dialogue options but all of them lead to the same combat anyway. Well, I guess sometimes this may happen in BG3 too.
BG2 was one of the best games ever, even though it had some flaws.
This makes me optimistic that BG3 will be great, even though there are several things I dislike.
Though I gues PST will remain my favourite RPG.

Prof. Dr. Dr. Mad S. Tist

World leading expert of artificial stupidity.
Because there are too many people who work on artificial intelligence already