While in Early Access, design is in flux as we work to build & implement new systems & features.
How reactions are handled in the game is an example of a that is system currently being explored internally, but we're not yet ready to talk about it.
We've been eagerly reading your feedback and discussing it with the teams, but we prefer to show rather than tell.

SECOND COMMUNITY MANAGER! Why, we are getting spoiled.
Hello Nicou, and thank you for an update. It's been so long since reactions overhaul was mentioned that I was started to get worried that it was canned. I am glad to hear that the subject is still being explored.