Originally Posted by 1varangian
Someone getting knocked out and woken up 7 times in the same fight is stupid no matter what. I don't care if it's only cheesable when there's one or two enemies. I don't want to see combat turn into whac-a-mole.

A much better system would be one that had some actual use for the Medicine skill and where having characters knocked out would have meaningful tactical consequences.

+1