Originally Posted by Neleothesze
+1 to giving interactive items different resistances.

Originally Posted by JandK
I'm more curious why there's a giant stone boulder hanging right there in the first place.
The boulder is tied to a makeshift wooden crane. It looks as though the mechanism lifts it and lets it drop - and has already done it a few times because the floor is already cracked. I assume some other tomb robbers (before Gimblebok's team) failed to get the doors open, and decided to get creative. There's a door to the chapel right on the beach so they knew there would be some room/hall/hallway underneath the stone mosaic.

I was thinking the same. Weeks of trying to get past the locks, they decided to punch through the ceiling into the second level and then punch through to the lower level from there because the door they can't get through is on the second level. So, if ya can't get through the second level door into the crypt, punch a hole in the floor and get in that way.