I not tried any mods in BG3 yet, and even without them i enjoyed the game for 50+ hours, only done 3 play throughs so far. Nothing has pushed me to mod yet. In solasta i felt i needed to because a lot of the classes and feats are not available with the base game.
And that's totally fine, we all expect different things from a game.
I expect a somewhat closer adherance to the 5e rules, so I have use mods to get rid of some of Larian's homebrew. While I don't want to turn the game into Solasta 2.0 with nicer looking characters, there are certain things I want to change (just a few examples):
- Shove as an action instead of a bonus action and (hopefully) add shove to prone as a second option and limit the distance you're able to shove.
- Hide as an action. It should be a bonus action only for rogues and monks
- Wizards should be restricted in which spells they can scribe, if it isn't a wizard spell ... they can't scribe it into their grimoire.
The last two points are of particular importance to me, as they devalue certain classes if they aren't addressed. Since Larian seems to ignore the issue like they they did with certain broken mechanics in D:OS2, I'll have no choice but to mod.
There are some more, but most of them are a matter of personal preference like my utter dislike of the flashy Vfx for everything.
Its annoying requiring you to mod.
Then you should understand how I feel about BG3...