Originally Posted by Wormerine
I suspect that the very goal of 5e (compared at least to 3) is to reduce amount of choices player is supposed to make at the beginning of the game. For accessibility sake.

I appreciate some of the ease of 5e. In fact, I love the concentration stuff. I used to hate the endless buffing.

Still. There are a couple areas I think need improvement. The free feat issue is one of them. I don't think that's overly complicated, and I truly believe most players would appreciate it.

Another issue I think is a problem has to do with ability checks versus ability saving throws. It's not entirely clear on the surface for a new player.

For instance, how many ability checks are there in BG3 right now?

Initiative checks?
Shove attempts?

Are those ability checks? I think they are. Anything else?