Another issue I think is a problem has to do with ability checks versus ability saving throws. It's not entirely clear on the surface for a new player.
For instance, how many ability checks are there in BG3 right now?
Initiative checks?
Shove attempts?
Are those ability checks? I think they are. Anything else?
All dialogue checks are ability checks, as are perception (or investigation/nature/arcana) checks to notice things in the world, stealth checks to avoid notice, lockpicking and trap disarming (is this still Dex-sleight of hand or is it Dex-thieves tools?). Essentially, every d20 roll that is not associated with an attack or a spell/ability/trap/death saving throw is an ability check.
I don't disagree that the types of checks, and many other D&D 5e mechanics, should be explained better in the tutorial/character creation screen.