Show players a visual bar, like in DOS2 of how many action bars they have left [green, blue, red]
When you hover over an item, it will show you which bar it will use.
You will teach this to players in the tutorial. Actions are done in that colour order.
- under movement you would have: Jump, Move, Sprint [all those have green bar]
- under PA you would have: all your main hits. Split them by cost into X rows.
- under CA: you would put all bonus actions, or items the player has.
Doing that would make it much simpler, as player would be taught to look under all the tabs. Problem solved
Please no more color coding.
Some of us are colorblind and already sometimes cant tell if mini-map icons are showing me friends or enemies. I don't want more aspects of the game I can't distinguish between.