Originally Posted by 1varangian
I'll just add that I've never missed reactions in previous D&D games that use older rulesets. BG1, BG2, NWN...

Yeah, well, no shit. They weren't turn-based games to begin with and reactions weren't a thing in that system.
The equivalent of a "Counterspell" back then was interrupting a caster in real time with a physical attack or something like a Magic Missile.

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And less spells requiring concentration.

Concentration is something that exists with a very deliberate design purpose: to prevent "pre-buff stockpiling" from becoming a thing.
Like in Buff Finder: Buffmaker and Wrath of the Buffer.

"Bounded accuracy" is a thing for a reason: https://dungeonsdragons.fandom.com/wiki/Bounded_accuracy

Last edited by Tuco; 07/08/22 01:14 PM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN