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I'm sure it's way too late to get any better personality from companions at this point, but I find myself missing it in BGIII.

Ah, the hours spent torturing my buddy Regill with the Commander's chaotic shenanigans... You're right. Some companions were optimized but some you just took along, regardless of party comp, for their personalities & dialogue (Valentine, Garrus, Xzar, Haer'Dalis, Neeshka, Gann, Daeran, and Regill were some of the ones I'd always pick, even if they didn't fit the party setup) Astarion can be 'fun' if your idea of fun is sadistic entertainment. Everyone else is too 'busy and important'. (Or pretending to be busy and important, yes, I'm looking at you Wyll.)

Yes, yes, we're dying... I've been dying, infected, corrupted, had parents murdered, kids kidnapped, been brainwashed, abducted, etc since I started playing RPGs. But with how bossy all the companions are being, Tav has a bit of sidekick energy... which I dislike. See, I don't mind if the protagonist's a hero or villain but I'm not wasting hundreds of hours of my life as a sidekick.

Plenty of party-based RPGs had interesting companions with cool personalities, backstories, and/or personal quests and the protagonist still shined. D:OS 2 took origin character importance a bit too far in my opinion, when compared to custom player characters: here's this chunk of the main quest. Are you Sebille? No, then you get the lore-lite version. Here's another big chunk of the main quest. Are you Fane? No, then lore-lite again! Thankfully, I haven't found any Origin-gated content in EA so far, so I'm hoping that stays true for the rest of the game.

And hopefully, Minsc and Helia are the missing fun companions.
If not, Tav and 'the Mysterious Guest' might just have to...

[Linked Image from i.ibb.co]


-N