I agree that there are a number of not-great feats that would give great flavour to a character’s back story but that a player would find it almost impossible to justify picking over more powerful ones in the early game, or even at all.

I quite like this idea of being able to pick from a list of non-ASI feats at character creation, though can see it might be challenging to pick the exact list of underpowered feats that were suitable for this purpose but wouldn’t break balance.


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"