Originally Posted by L07D_Gn4$h37
I want a full screen animated quick time event that pauses until you decide how to resolve the reaction and then action resumes accordingly. laugh
Ugh no. Please no. Full screen?

Imagine it.

Level 6 rogue hit by goblin 1. Full screen animated qte. Uncanny dodge? Nah. Goblin only does like 8 damage. Pass. Goblin 2 hits. Same thing. Goblin 3 hits. Same thing. Minthara hits. Same thing. Giant spider hits. Hmmm... maybe I should finally use it. Okay.

Now add a few more reactions to that if your mage knows Counterspell or Shield or Absorb Elements... plus AOO triggers...

Yeah. No thanks. A small unobtrusive prompt would be better, and maybe some presets to cut down on prompt frequency please. Like a preset that Uncanny Dodge would only trigger a prompt if an enemy does more than 10 damage and Counterspell only triggers a prompt for select spells you choose.