Looks like a very good usage of the toolset by the AI. Shove is like a glue that makes AI act relatively smart and creative in a sneakless combat. But of course I can understand your frustration here, but I hope they don't just dumb down those mechanics but make AI differ through difficulty levels. As of now you can actually counter it by athletics and acrobatics, rogues with expertise can have +8 in acrobatics and are very well protected from shove. You can have +5-7 in athletics with any character as well - with some strength, metallic boots and a proficiency.
Last edited by neprostoman; 08/08/22 09:16 AM.