Overall, it is simple, make shove a full on action, that way the enemies can only use it once. As for the items that cause push? maybe make the distance of that only 1-2 m standard, so that they can only be used to create some distance, either to get away or heal. but all sucg actions should count as a full action. So that the AI van only use one type of shove per turn. Also, is shove to prone a option in BG3? If not I think it should be. Just make it a toggle or so like in for example, Solasta.
AI should definitely be smart as it is now, as to punish players for not taking into account proper positioning.

As for getting punished for standing next to the spider pit? lol, I would push anyone in there myself if they happen to go and stand there. I am perfectly fine that being insta killed by falling into a river or abyssal chasm. Is it frustating? yes. DO I want it removed? no. As for limiting it to distance? I'd say 10 m for a 23 STR character and 1-3 for below 18. 18, 3-5 m, 20 str 5-8 m. sadly it doesnt work with tiles like solasta so that is the best I can think of.

Last edited by Kimuriel; 08/08/22 09:51 AM.