Originally Posted by GM4Him
I use Uncanny Dodge as an example because it can be the most prompt-heavy reaction. CAN be, mind you. It isn't always.
You do and I’m still not sure why.
There aren’t really that many chances per round to trigger an uncanny dodge.
How many times do you expect your rogue (out of the whole party) to be the target of enemy attacks?


Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN