Originally Posted by GM4Him
Though about this with Damays and Nymessa, the 2 tieflings who captured Lae'zel. They’re outnumbered and although they want revenge for gith killing their friends, it's not motive enough to die for. I think they should be allowed to run for the grove to escape from the MC and party if we attack them.

There are other fights like this where enemies shouldn't fight to the death. Not many,, but some. Like if you decide to attack any origin characters. Why would Astarion fight you to the death, or Shadowheart, or Gale or even Lae'zel? So why not make it so they can flee too?
Completely agree. And the extension of this is of course that there ought to be more situations where an enemy group, after assessing their odds against your group or for some other reason, chooses to not fight you.