Just for the sake of comparison there are a lot of things of the two Owlcat Games' Pathfinder UI that I find very well made, both in terms of style and usability... But I think their hotbar system is garbage as well.
Conversely I'm somewhat of a fan of both Solasta or Pillars of Eternity 2 when it comes to 1) making quick and intuitive to reach for abilities even without learning to memory where they are placed 2) creating quick and convenient shortcuts for their recurring use.

Anyway, we are moving a bit away from the core topic (inventory management) and going into general UI usability here.

Last edited by Tuco; 09/08/22 02:50 PM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN