"This may seem Lilliput Land but it's actually meant to represent a much larger scale that it does" is angle that was attempted by few since the early days of EA and it never made much sense, to be perfectly honest.

Or more specifically: if that was the design goal, we can comfortably dismiss it as a complete failure, because it doesn't achieve the result one single bit.


Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN