I just had a try yesterday.

Red = the area from which you can be OS.
Green = bottomless pit. I included the spider pit in "bottomless"/OS because it mostly mean that one character is out of combat (except if it's a character that already have misty step + spellslot)
Blue = the safe zone

This combat mostly rely on metagaming and is only "rewarding" (or at least not penalizing too much) a single strategy : attack them from behind / from the stairs.
I want to be able to rush into them with melee characters and fight arround the throne. I don't want to be OS before knowing that I should stay so far away from holes.
What is a bad position should be mostly obvious (this is visible holes, not hidden traps) at the first glance, not after you've lost a character.


[Linked Image from zupimages.net]


This is the kind of expected dangerous zone most players will have in mind when they're gonna see holes.
And to my own surprise... this is the danger zone for SHOVE. If you're a bit further your character won't fall into the pits if they're shoved by a 18 str character.
Shove distance doesn't seem so broken here in the end (Dror probably has more str than my Lae'zel though)

[Linked Image from zupimages.net]

Last edited by Maximuuus; 10/08/22 07:10 AM.

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