I still think Act 2 of DOS 2 was reasonably good in terms of amount and variety of content, but especially in its second half is exactly where all the sub-systems started showing their worst aspects to the player. The "forced linearity" of following a certain path to keep up with level gating, the steep increase in stats, the super-tedious and busy randomized itemization, the armor system reaching just the amount of numeric bloat to a bane on the encounter design, etc, etc.
...But we are on the path for going aggressively OT now.
Last edited by Tuco; 10/08/2204:11 PM.
Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN