4. That Act 2 and 3 are 'rushed'. Divinity 2 was great, but it felt like they ran out of steam by the end of the game.
6. Itemization ends up being lacking. I thought Divinity 2's itemization was great - but the pacing of it ended up being rough (needing to upgrade basically every level later in the game). I find Baldur's Gate 3's itemization to be pretty bland so far... but that might just be an outflowing of the D&D ruleset and its limitations.
Just to be clear... Are you talking about Divinity 2 or Divinity Original Sin 2, here?
And for the record I thought the Itemization in DOS 2 was absolutely dreadful even before accounting the steep scaling (that was an additional malus on top).
All references to D:OS2.
I liked the almost Diablo style itemization, but that is likely a preference thing. I just thought the scaling at the end was absolutely horrendous.